


It's a welcome change from a lot of games in which there is an urgent mission where the player is allowed to meander or explore, or go fishing. The player is constantly pushed to new areas of conflict, and this fits in well with the urgency presented in the storyline.

There are very few quiet points in the game. It does this through a series of tight levels that interchange well between cut scenes and gameplay, keeping the player on a mostly linear journey. Firstly the narrative needs to drive the speed at which the game is played. The 2nd Runner does several things to achieve this speed and urgency throughout. One of the features of the game is the high pace that it runs at.
#ZONE OF THE ENDERS SOUNDTRACK ANUBIS FULL#
It's a story full of twists, as Kojima's stories normally are. The story is well told throughout and presented in a high quality anime style with cut-scenes interrupting the action at certain points. What follows then is a journey to revisit the demons of his past, and an eventual showdown with Anubis, another Orbital Frame as powerful as Jehuty. With an attack imminent, Dingo is forced to board Jehuty and fight back. While mining one day he stumbles across a large box, which turns out to contain the Orbital Frame Jehuty. The game starts out with the main character Dingo working for a mining company operating a basic mining mech. This is another true prodigy of Hideo Kojima's genius. For those Metal Gear Solid (MGS) fans and for those who enjoyed the first Zone of the Enders (ZOE), Zone of the Enders -The Second Runner- is a must in this saga. Contrary to those games which you have to maneuver bulky slow robots on assorted `whatever' missions, Zone of the Enders -The Second Runner- is a high speed robot action game that will blow your mind away.
